Monday, October 6, 2014

Real Workflows: Mouse Failure (Pt 1)

Using Adobe video tools to restore Mouse Failure.
Using Adobe video tools to restore Mouse Failure.
This week we continue the Real Workflows series with another personal project I worked on. Mouse Failure was another restoration project, but unlike Real Workflows - Flesh: Meet the Band, this project was restored as SD (480p). No up-rezzing was necessary.

Mouse Failure was a video project that was originally produced for a video contest I entered while I was a employee at Avid Technology. It's a comedy short about a hapless editor trying to finish his entry for the Avid Video Contest.

Mouse Failure was produced with Jeff Jemison, a collaborator I had worked with since elementary school days. The video was written, shot and edited over the Thanksgiving weekend in 1994. The entire video was written around a sight gag Jeff came up with while we were tossing out ideas.

Mouse Failure was restored because the only copy I had of the finished piece was a dupe of a VHS tape. Some of the detail was gone and the video levels were horrible.  Also, the original cut used copyrighted material and I wanted to make sure I had the right to show it anywhere. Luckily I still had all of the original source.

Editing the Mouse Failure using Adobe Premiere Pro in 480p SD.
Editing the Mouse Failure in 480p. 
For this restoration project, I used Adobe Premiere Pro. I used Premiere Pro for its Dynamic Link to Adobe After Effects and because Premiere Pro was more forgiving when capturing a digital stream from my Sony DVMC-DA2 Media Converter.

As I did in Real Workflows - Flesh: Meet the Band, I began the process by laying down the original cut in the timeline. I used this to match frame each cut of the sequence.  At this point I could tweak the edits and adjust the timing of the piece. Once all of the cuts from the original source were laid in, I would convert each cut to an After Effects comp, so I could deinterlace and add effects as needed.

Next week in Real Workflows: Mouse Failure (Pt 2), we'll discuss some of the decisions that were made for each segment once the overall sequences of clips was laid out.

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